Welcome to LittleBigCreators! You can start by signing in, making a account, or searching it as a guest. Enjoy!

Mods: ZeusInTraining, gamerater15, Silent_x_L3gend, UberorbPS, Iamgoofball.
This site was created under Sony Computer Entertainment Europe Limited's Fansite Terms using materials from LittleBigPlanet.
Creator Interview #1 is up now!
Welcome to LittleBigCreator's!
Radio Playstation! Check it out!
Logo by dbibby88!
"This site is undergoing major redesigning. If it looks like a cat vomited on it, that probably means we're working on something. Don't worry, it'll look a lot better once we're done."
Log in

I forgot my password

Latest topics
» The BIG BIG bigger than BIG News!
Score-coding. (Data Transfer) EmptyFri Sep 01, 2017 9:05 am by biorogue

» Score-coding. (Data Transfer)
Score-coding. (Data Transfer) EmptyMon Jun 01, 2015 1:13 pm by biorogue

» Snoop_Dogg_Dead_Man_Walkin_rar
Score-coding. (Data Transfer) EmptyMon Jun 01, 2015 1:13 pm by biorogue

» (LBC1) Plane Creation Challenge
Score-coding. (Data Transfer) EmptyFri Jan 09, 2015 12:34 pm by biorogue

» Norton 360 2013 Activator
Score-coding. (Data Transfer) EmptyFri Jan 31, 2014 5:05 pm by biorogue

» Official Off-Topic Thread.
Score-coding. (Data Transfer) EmptyFri Dec 13, 2013 9:53 am by biorogue

» LBP2 - Cosmic Crossfire 2 (Creator Picked)
Score-coding. (Data Transfer) EmptyTue Jun 25, 2013 1:08 pm by biorogue

» Greetings Sacklings!
Score-coding. (Data Transfer) EmptyMon Nov 05, 2012 10:17 pm by ZeusInTraining

» Hello! I am new to this Site!
Score-coding. (Data Transfer) EmptyThu Oct 11, 2012 4:41 pm by Thatoneguy1337


Display results as :

Rechercher Advanced Search

Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest


[ View the whole list ]

Most users ever online was 20 on Sun Aug 30, 2015 11:10 am
RSS feeds


You are not connected. Please login or register

Score-coding. (Data Transfer)

Go down  Message [Page 1 of 1]

1Score-coding. (Data Transfer) Empty Score-coding. (Data Transfer) on Sun Jul 31, 2011 12:59 am


Did you ever want to make a rpg or any game where you chose your character but didn't know how to keep them on the next linked level?
Well i got the solution.
All you have to do is to encode it in the score and decode it in the next level link but then you lose player scoring. Because when you get linked to a next level the only thing that can carry over is score.
How do to it:
First of all, if your having a character menu and you want to keep your selected character on the level link you have to make each character worth a value.
Spider-Man = 100 Points
Mario = 200 Points
Sackboy = 300 Points
Bunny = 400 Points

Method 1:
When you chose a character for example Mario, make it activate a tag and once he chose everything he need for your level,that tag + the finishing tag or whatever you'll use will give the score.

Method 2:After selecting a character, you gain a specific amount of score, when you deselect it you lose the same amount of score ( if he ever want to change character )

Next you must set up condition, the emitter will only emit for example Mario if you exactly have 200 points.
Score-coding. (Data Transfer) 2e1a9vr
Red = 210 Points
Green = 200 Points

After that just make him lose the same amount he gain.

Last edited by Sport_dude on Sun Jul 31, 2011 7:29 pm; edited 1 time in total

2Score-coding. (Data Transfer) Empty Re: Score-coding. (Data Transfer) on Sun Jul 31, 2011 6:39 pm


Cool tutorial! It reminded me of Comp's Data Transfer video. Very Happy

3Score-coding. (Data Transfer) Empty Re: Score-coding. (Data Transfer) on Mon Jun 01, 2015 1:13 pm


great tutorial!

Sponsored content

Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum


Free forum hosting | © PunBB | Free forum support | Contact | Report an abuse |