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Offical Move Pack News! (All Info for Move Pack)

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All images and most of the text by or Sport_Dude

Offical Move Pack News! (All Info for Move Pack) Polaroid_move

LittleBigPlanet™2: Move Pack: Rise of the Cakeling

As many things do, our story begins with a cake. As Victoria von Bathysphere dabbles in her lab, planning to create an even more powerful version of the Brain Crane, a particularly mean piece of leftover cake spies an opportunity for tomfoolery, and bursts forth from it’s specimen jar where it sits on the shelf. Tumbling into Victoria’s experiment, the cake is augmented with super powers and mutates into a hulking menace.

The Cakeling has risen.

The LittleBigPlanet 2 Move Pack combines the PlayStation Move controller with the world of LittleBigPlanet, and with five giant story levels and seven side levels, this is LittleBigPlanet’s biggest Downloadable Content (DLC) pack to date!

The LittleBigPlanet™2: Move Pack features a new story mode – The Rise of the Cakeling – in which a rogue cake threatens doom and destruction, and you Sackfolk must once again attempt to restore peace to Craftworld. This time though you’ll have a brand new toy to make things easier, The Brain Crane; a new powerup that allows you to control objects with the power of your mind, freaky!

A new suite of new creative tools give you the power to create your own Move games, record fluid motions, and paint your own stickers, whilst a boatload of new stickers, materials, decorations, costumes, music, sound and sequencer objects will vastly broaden your creative palette, and make your Popit heave at the seams.

Best of all, the Move Pack brings backwards compatibility with LittleBigPlanet 2, meaning you can play though all the original story levels, and all five million community levels using the Move Controller!

A brand new story for LittleBigPlanet 2 – The Rise of the Cakeling with 14 new levels (5 levels, 7 mini games and 2 cutscenes)
A new powerup for Sackboy: The Brane Crane
3 huge new powerful gadgets for use with PlayStation®Move: The Movinator, The Move Recorder, The Paint Tool
4 Interactive Music Tracks
8 Music Sequencer Tracks
A new Sound Object containing 32 new sounds
17 new Music Sequencer Instruments
A new level background
6 New Costumes
18 Materials
41 Decorations
13 Objects
66 Stickers
39 new LittleBigPlanet Pins
11 brand new PlayStation® Trophies

Pricing and Release Date:
Release date: 09/14/2011
Release dates may vary, depending on your territory.
Price: £TBA / €TBA / US $TBA / (Guessing around 20 dollars)
Product compatability: LittleBigPlanet™2
Included: Costumes, Stickers, Decorations, Objects, Sound effects, Backgrounds, Materials, Functionality, Music, Levels, Trophies,

The Levels:

Make The First Move

Learn the ins and outs, the backwards and forwards of how to control LittleBigPlanet™2 using your brand new motion

Welcome To The Valley Of The Sackbots

Welcome to the Sackbots’ village! Find your way around, meet the locals and get to grips with the powerful brain crane power-up.

(I can just imagine that as a song in my head. (Music) Welcome to the Valley! Welcome to the Valley! Welcome to the Valley of the Sackbots!)

Fast Food

Carefully tilt the machine using your motion controller to guide Steakhouse’s meal pill through the machine’s mechanisms. This is a one player game but you can unlock an advanced path with the sticker sensor at the start.

This game uses the tilt and twist controls of the motion controller to move the food pill. Angled game cameras give the illusion of the whole level tilting and the level has the new maximum required players tweak set to 1.

Jam Kerblam

Pop as many blocks as you can with the cursor and before the timer runs down! Look out for special blast blocks and avoid the deadly stun blocks.

This game uses the movinator cursor as a targeting device – A tag in the cursor activates destroyers on the blocks to pop them. The multiplier tweak on the score giver awards points multipliers when lots of blocks are popped quickly.

Dark Old Darkwood

The safety of the village left behind, it’s time to venture out into the shadows and find your way to The House That Science Built. Good luck, brave traveller!

Pond Skater

Collect chains of daisies for score multipliers. Watch out for the ravenous piranhas and The Beavers Of Insanity! Survive as long as you can, you only have one life!

This game uses a movinator cursor that emits a tag when is pressed. A follower on your Pond Skater moves it to the tag’s position, and the beavers’ movements were recorded by hand using the motion recorder and set to a looping animation.

Defence Mechanism - Tutorial

Learn how best to defend Garibald Mossrock’s Summerhouse from the hordes of evil dark water baddies! Go from wide-eyed novice to battle-hardened veteran in a matter of minutes!

This game uses the movinator cursor to grab and place the light nodes.

Defence Mechanism

Defend Garibald Mossrock’s Summerhouse from the dark water baddies! Strategically place light nodes to create networks of light beam barriers to block them, but make sure you open paths for Sackbots returning home.

The attack patterns of the baddies are all timed using the sequencer. They follow tags on their path to Mossrock’s Summerhouse. The Sackbots are all not real! They’re made from wood, holographic material and decorations.

Underground Runaround

All is not lost, even though you might be! Work your way through this subterranean maze and find a way into the house – and The Cakeling!

The Tail Of Claude The Field Mouse

Use your cursor to guide this hapless wooden ball through a series of puzzles, each more cunning and fiendish than the last. Look out for a sticker switch for an extra challenge!

This level uses the movinator cursor as a grabber to move and rotate objects. The cursor has been customised visually using a hand sticker (painted using the paint tool), and alternates between cursors when is pulled to give the effect of an animated grab.

The Lost Sackbots

These poor Sackbots have been trapped by the evil Cakeling! Guide them to safety using the Movinator cursor in a series of challenges, from easy, through to difficult, ending on mind-meltingly unpossible!

This level uses the movinator cursor as a grabber and poker to make a safe path for the Sackbots to return to safety. The cursor has a tag inside it that activates when is pulled – This in turn is detected to spin signs and make blocks move in and out.

The House That Science Built

The Cakeling has enchanted this decrepit mansion – can you find your way through in time to rescue your Sackbot chums?

Brain Crane Pain

Battle your enemies – or better yet, your friends – in this hectic free-for-all versus game of explosive thrills!

This level uses the brain crane power-up and the versus game mode. It also uses the new trigger automatically tweak on the bounce pad so that players are only bounced when they press jump. This gives them more control while handling the bombs.

Revenge Of The Cakeling[Movie]

He’s not down and he’s certainly not out – The era of the Cakeling is nigh! Or… is it?

Just Desserts

Once more unto the Secret Lab dear friends, once more! The whole world knows where it is by now – the Cakeling’s days are numbered!

Anyone For Tea?[Movie]

It’s time to head back to the Sackbot village, put your feet up and enjoy a nice cup of tea… and a slice of freshly baked cake


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